For creators & journalists
Everything you need to tell the story of ZANOKA.
Facts, logos, and web-size images for previews, features, videos, and streams. High-resolution files are available on request.
Quick facts
At a glance.
Title
ZANOKAGenre
Action roguelike · swordfighting combo gamePlatform
Windows PCPlayers
Single-playerControls
Controller + keyboard/mouseDeveloper
ZanokaGameDev · solo developerArt
Malaika RaheelStatus
In developmentKickstarter
Live until October 25, 2026About the game
The short version.
ZANOKA is a fast-paced action roguelike hack-and-slash swordfighting combo game for Windows PC, in development by solo developer ZanokaGameDev. Players fight as Zanoka through waves of enemies, chaining sword attacks, heavy strikes, and perfect dodges into combos, then shape each run with upgrades and elemental boons. Every run is different, and every run can reveal a new build.
- Combos. Chain sword attacks, heavy strikes, perfect dodges, and combo chains into expressive melee combat.
- Bosses. A boss every seventh round. The lineup changes from run to run, and later bosses can carry traits that change the fight.
- Elemental boons. Combine lightning, fire, ice, venom, bleed, and shock into boon synergies that change the way combat works.
- Permanent upgrades. Spend the gold you earn on trainings like armour, regeneration, and critical hits, and keep them for every run after.
- Builds. Mix survivability choices, enemy pulls, knockback, summons, decoys, and phantom weapons into a build of your own.
Everything shown is from the work-in-progress build and may change.
Logos
Brand files.
Images
Key art and gameplay.
Web-size images from the current work-in-progress build. For high-resolution versions, see On request below.

Zanoka with her sword

A brawl full of combos and elemental boons

The boss of round 21

The white cat fights at Zanoka’s side

Take one of three, or reroll, banish or lock
Video
Watch it move.
ZANOKA Gameplay Update 1 on YouTube: over two minutes of real gameplay from the work-in-progress build, recorded at 1440p and 60 fps. More on the ZANOKA YouTube channel.
On request
Need more?
High-resolution key art and screenshots, and Malaika Raheel’s original concept art for features, are shared by email on request. Tell us your outlet or channel and what you need.
Press, journalist, company, business, and partnership inquiries: zanokagamedev@gmail.com
Artwork requests for Malaika Raheel: zanokagamedev@gmail.com
Website: zanoka.ca
Please credit “ZANOKA © 2026 ZanokaGameDev and Malaika Raheel”. These materials are for editorial coverage, reviews, previews, videos, and streams about ZANOKA; see “Press materials” in the Terms of Service.